


The game will also offer full support for ultrawide monitors including those with 21:9 and 32:9 aspect ratios. Support for ultrawide monitors, multi-monitor setups There are a lot of gap-fillers and redundancy in the side missions, challenges etc., but there are still 3 stories to play after the main one, which is pretty cool (although from what I've seen, they also have their gap-fillers, completionists will appreciate that I guess.With advanced shadow, texture filtering options and full Ray-Tracing support among a number of other visual settings, Spider-Man Remastered PC allows PC gamers to fine-tune graphics according to their requirements and go all out if they have a top-end Graphics Card and other necessary system requirements. Visually it is very nice and the web swinging is obviously a success. I will, despite everything, have a hard time not recommending Marvel's Spider-Man (Remastered), I had a good time overall, the story, although a little predictable and a little overhyped, is still quite correct for a Spider-Man game. Especially since Spidey's gadgets are quite broken, why base the difficulty on damage and HP when you can web shoot to the walls 10 enemies in a row? The challenges are really not crazy, especially the Screwball ones that I find REALLY POOR, it's a stopgap. Maybe in New Game+ and/or max difficulty, but I doubt that apart from adding damage and HP to the enemies, it doesn't change much. On the "Spectacular" difficulty level, the game is really not difficult, the boss fights are stylish but the difficulty is almost non-existent. Otherwise the story is quite nice even if I expected more from the hype the game generated, the side missions are quite redundant but it's still ok, I have 100% the main campaign in ~26 hours. but how did it pass when the game release?) But it's still bugs, so it's fixable, no doubt that in a few weeks/months, the game will be bug free.


Some visual, others that break the action or even require a return to the last checkpoint, a mission (spider-hack) is even impossible to do if you have more than 60 FPS! (devs are aware about this one and are fixing it. Some visual, others that break the action or even require a return to the last checkpoint, a mission A lot of bugs here and there.
